Sector 4096 v1.1
Sector 4096 » Devlog
Now the rating period is over I have updated Sector 4096 to post jam version 1.1. Thanks to everyone who made suggestions for improvements or let me know about bugs.
The changes in this version are:
- There is a map on the wall near the start of the level.
- Bottles are partially transparent when being held.
- The interaction system has been tweaked to hopefully make it a bit easier to use the door controls and pick up items.
- Some objects have been moved slightly to make them easier to pick up/navigate around.
- The ball only attracts the monster when it makes the 'bounce' sound.
- Invert mouse option added.
- Fixed a bug where the monster couldn't see you when you were standing up behind low level obstacles.
- Fixed a bug where held bottles smashed instantly when you knocked them into walls/doors/obstacles. They are now dropped and smash on the floor instead.
- Fixed a bug where thrown bottles didn't smash on the top of low level obstacles.
- Fixed a bug where the ball could pass through walls in certain circumstances.
- Few other minor tweaks to the monster animations, monster view cone and ambience volume.
If you notice any other issues or have any suggestions do let me know. :)
Sector 4096
3D Stealth Horror Game in 64 x 64 Resolution
Status | Released |
Author | machinescreen |
Genre | Action |
Tags | 3D, Atmospheric, Creepy, First-Person, Horror, LOWREZJAM, Pixel Art, Singleplayer, Stealth, Survival Horror |
More posts
- Sector 4096 v1.11 - Keycard Display Bug FixedAug 26, 2022
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